the Calling

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This topic contains 1 reply, has 1 voice, and was last updated by Cu Dearg 4 months, 1 week ago.

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  • #242

    Cu Dearg
    Participant

    There are many Realms, some have many Gods, some have none. Sometimes, the Gods call Heroes to realms where they need to be.
    D&D 3.0/3.5
    2nd level Characters, no evil alignments
    all 3.0 phb races.
    no Clerics, no Monks or Paladins dedicated to a specific god.
    start in any realm.
    3d6+1d8, drop the lowest die, nothing over 18 to start
    start with the clothes on your back. (give me a good story and I might make allowances for other items)

    WARNING TO SPELLCASTERS, RANGERS AND DRUIDS. don’t expect things to work exactly like you are used to.

    #294

    Cu Dearg
    Participant

    “There are many Realms, some have many Gods, some have none. Sometimes, the Gods call Heroes to realms where they need to be. when they do this, often they do not use their own Clergy, but lay followers, or even heroes who do not follow them by name, but seem to share their ways. Those that are Called often have no idea why they are Called, or Who Called them. What is needed could be as simple a task as watching a fire, or as great as fighting an Army. the Way usually seems clear, but sometimes that is only the beginning.”

    Arianne, Lady of the Chapel.

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